Silent hill 1 pc deutsch

broken image

The virtually unusable mouse and keyboard controls make the use of a USB game pad essential, even during the game's unexplained switches to a first-person perspective during the sections in the flat. Despite getting a release at around the same time as its console cousins, it's obvious that whoever was responsible for porting the code across has made no effort to take advantage of the PC's capabilities. Where it really shoots itself in both kneecaps is in the laziness of the conversion, coupled with the same old problems inherent with the series. Which suffer without a low-res TV screen to hide behind.

broken image
broken image

Silent Hill's usual excellent design and presentation is in attendance, along with a decent quality soundtrack, although this is let down a tad by the blurry and incomplete-looking textures